# CesiumWidget

#### new Cesium.CesiumWidget(container, options)
Widgets/CesiumWidget/CesiumWidget.js 191

  A widget containing a Cesium scene.

  Name | Type | Description
  --- | --- | ---
  `container` | Element | String | The DOM element or ID that will contain the widget.
  `options` | Object | optional Object with the following properties:
  Name | Type | Default | Description
  --- | --- | --- | ---
  `clock` | Clock | `new Clock()` | optional The clock to use to control current time.
  `imageryProvider` | ImageryProvider | `new BingMapsImageryProvider()` | optional The imagery provider to serve as the base layer. If set to `false`, no imagery provider will be added.
  `terrainProvider` | TerrainProvider | `new EllipsoidTerrainProvider` | optional The terrain provider.
  `skyBox` | SkyBox |  | optional The skybox used to render the stars. When `undefined`, the default stars are used. If set to `false`, no skyBox, Sun, or Moon will be added.
  `skyAtmosphere` | SkyAtmosphere |  | optional Blue sky, and the glow around the Earth's limb. Set to `false` to turn it off.
  `sceneMode` | SceneMode | `SceneMode.SCENE3D` | optional The initial scene mode.
  `scene3DOnly` | Boolean | `false` | optional When `true`, each geometry instance will only be rendered in 3D to save GPU memory.
  `orderIndependentTranslucency` | Boolean | `true` | optional If true and the configuration supports it, use order independent translucency.
  `mapProjection` | MapProjection | `new GeographicProjection()` | optional The map projection to use in 2D and Columbus View modes.
  `globe` | Globe | `new Globe(mapProjection.ellipsoid)` | optional The globe to use in the scene. If set to `false`, no globe will be added.
  `useDefaultRenderLoop` | Boolean | `true` | optional True if this widget should control the render loop, false otherwise.
  `targetFrameRate` | Number |  | optional The target frame rate when using the default render loop.
  `showRenderLoopErrors` | Boolean | `true` | optional If true, this widget will automatically display an HTML panel to the user containing the error, if a render loop error occurs.
  `contextOptions` | Object |  | optional Context and WebGL creation properties corresponding to `options` passed to `Scene`.
  `creditContainer` | Element | String |  | optional The DOM element or ID that will contain the `CreditDisplay`. If not specified, the credits are added to the bottom of the widget itself.
  `terrainExaggeration` | Number | `1.0` | optional A scalar used to exaggerate the terrain. Note that terrain exaggeration will not modify any other primitive as they are positioned relative to the ellipsoid.

  ##### Throws:

  - DeveloperError : Element with id "container" does not exist in the document.

  ##### Example:

      // For each example, include a link to CesiumWidget.css stylesheet in HTML head,
      // and in the body, include: <div id="cesiumContainer"></div>

      //Widget with no terrain and default Bing Maps imagery provider.
      var widget = new Cesium.CesiumWidget('cesiumContainer');

      //Widget with OpenStreetMaps imagery provider and Cesium terrain provider hosted by AGI.
      var widget = new Cesium.CesiumWidget('cesiumContainer', {
          imageryProvider : Cesium.createOpenStreetMapImageryProvider(),
          terrainProvider : new Cesium.CesiumTerrainProvider({
              url : '//assets.agi.com/stk-terrain/world'
          }),
          // Use high-res stars downloaded from https://github.com/AnalyticalGraphicsInc/cesium-assets
          skyBox : new Cesium.SkyBox({
              sources : {
                positiveX : 'stars/TychoSkymapII.t3_08192x04096_80_px.jpg',
                negativeX : 'stars/TychoSkymapII.t3_08192x04096_80_mx.jpg',
                positiveY : 'stars/TychoSkymapII.t3_08192x04096_80_py.jpg',
                negativeY : 'stars/TychoSkymapII.t3_08192x04096_80_my.jpg',
                positiveZ : 'stars/TychoSkymapII.t3_08192x04096_80_pz.jpg',
                negativeZ : 'stars/TychoSkymapII.t3_08192x04096_80_mz.jpg'
              }
          }),
          // Show Columbus View map with Web Mercator projection
          sceneMode : Cesium.SceneMode.COLUMBUS_VIEW,
          mapProjection : new Cesium.WebMercatorProjection()
      });

  ##### Demo:

  - Cesium Sandcastle Cesium Widget Demo

### Members

#### readonlycamera : Camera
Widgets/CesiumWidget/CesiumWidget.js 434

  Gets the camera.

#### canvas : Canvas
Widgets/CesiumWidget/CesiumWidget.js 369

  Gets the canvas.

#### clock : Clock
Widgets/CesiumWidget/CesiumWidget.js 446

  Gets the clock.

#### container : Element
Widgets/CesiumWidget/CesiumWidget.js 357

  Gets the parent container.

#### creditContainer : Element
Widgets/CesiumWidget/CesiumWidget.js 381

  Gets the credit container.

#### readonlyimageryLayers : ImageryLayerCollection
Widgets/CesiumWidget/CesiumWidget.js 406

  Gets the collection of image layers that will be rendered on the globe.

#### resolutionScale : Number
Widgets/CesiumWidget/CesiumWidget.js 525

  Gets or sets a scaling factor for rendering resolution. Values less than 1.0 can improve performance on less powerful devices while values greater than 1.0 will render at a higher resolution and then scale down, resulting in improved visual fidelity. For example, if the widget is laid out at a size of 640x480, setting this value to 0.5 will cause the scene to be rendered at 320x240 and then scaled up while setting it to 2.0 will cause the scene to be rendered at 1280x960 and then scaled down.
  Default Value: `1.0`

#### scene : Scene
Widgets/CesiumWidget/CesiumWidget.js 393

  Gets the scene.

#### screenSpaceEventHandler : ScreenSpaceEventHandler
Widgets/CesiumWidget/CesiumWidget.js 458

  Gets the screen space event handler.

#### targetFrameRate : Number
Widgets/CesiumWidget/CesiumWidget.js 473

  Gets or sets the target frame rate of the widget when `useDefaultRenderLoop` is true. If undefined, the browser's `requestAnimationFrame` implementation determines the frame rate. This value must be greater than 0 and a value higher than the underlying requestAnimationFrame implementatin will have no affect.

#### terrainProvider : TerrainProvider
Widgets/CesiumWidget/CesiumWidget.js 418

  The terrain provider providing surface geometry for the globe.

#### useDefaultRenderLoop : Boolean
Widgets/CesiumWidget/CesiumWidget.js 499

  Gets or sets whether or not this widget should control the render loop. If set to true the widget will use `requestAnimationFrame` to perform rendering and resizing of the widget, as well as drive the simulation clock. If set to false, you must manually call the `resize`, `render` methods as part of a custom render loop. If an error occurs during rendering, `Scene`'s `renderError` event will be raised and this property will be set to false. It must be set back to true to continue rendering after the error.

### Methods

#### destroy()
Widgets/CesiumWidget/CesiumWidget.js 627

  Destroys the widget. Should be called if permanently removing the widget from layout.

#### isDestroyed() → Boolean
Widgets/CesiumWidget/CesiumWidget.js 619

  ##### Returns:

  true if the object has been destroyed, false otherwise.

#### render()
Widgets/CesiumWidget/CesiumWidget.js 655

  Renders the scene. This function is called automatically unless `useDefaultRenderLoop` is set to false;

#### resize()
Widgets/CesiumWidget/CesiumWidget.js 638

  Updates the canvas size, camera aspect ratio, and viewport size. This function is called automatically as needed unless `useDefaultRenderLoop` is set to false.

#### showErrorPanel(title, message, error)
Widgets/CesiumWidget/CesiumWidget.js 549

  Show an error panel to the user containing a title and a longer error message, which can be dismissed using an OK button. This panel is displayed automatically when a render loop error occurs, if showRenderLoopErrors was not false when the widget was constructed.

  Name | Type | Description
  --- | --- | ---
  `title` | String | The title to be displayed on the error panel. This string is interpreted as text.
  `message` | String | A helpful, user-facing message to display prior to the detailed error information. This string is interpreted as HTML.
  `error` | String | optional The error to be displayed on the error panel. This string is formatted using `formatError` and then displayed as text.