public class RandomIterFallbackLocal extends Object implements RandomIter
RandomIterFallbackNoCacheNoArray
that uses a ThreadLocal object for storing the current tile used in iterations.Constructor and Description |
---|
RandomIterFallbackLocal(RenderedImage im,
Rectangle bounds) |
Modifier and Type | Method and Description |
---|---|
void |
done() |
double[] |
getPixel(int x,
int y,
double[] dArray) |
float[] |
getPixel(int x,
int y,
float[] fArray) |
int[] |
getPixel(int x,
int y,
int[] iArray) |
int |
getSample(int x,
int y,
int b) |
double |
getSampleDouble(int x,
int y,
int b) |
float |
getSampleFloat(int x,
int y,
int b) |
public RandomIterFallbackLocal(RenderedImage im, Rectangle bounds)
public int getSample(int x, int y, int b)
getSample
in interface RandomIter
public float getSampleFloat(int x, int y, int b)
getSampleFloat
in interface RandomIter
public double getSampleDouble(int x, int y, int b)
getSampleDouble
in interface RandomIter
public int[] getPixel(int x, int y, int[] iArray)
getPixel
in interface RandomIter
public float[] getPixel(int x, int y, float[] fArray)
getPixel
in interface RandomIter
public double[] getPixel(int x, int y, double[] dArray)
getPixel
in interface RandomIter
public void done()
done
in interface RandomIter
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